A phenomenology of touch allow us to understand the interplay between subjective, felt embodiment and the psychophysically contextualized work of art New in this thesis and approach are the combinations of the various theories on and about touch, but in particular the application of this to works of art where touch appears as a genuine artistic medium. Theoretically touch is investigated through a phenomenological approach on how the world of our experience is constituted for us. ![]() A central contribution of the thesis is the explanation of how touch can be content in itself and form so called haptic storytelling. Haptic stimuli in general and vibrotactile stimuli in particular, can have the effect of making the virtual appear more real. Specifically it looks at how bodysuits can function as a two-way tactile display, conveying vibrotactile feedback to the body and interfacing the human to the computer through touch. Touch is approached through practice based research in the arts. Further it gives an overview of the role of vibrotactile stimulation and corporeal interaction in interactive art, showing how touch can be used to construct meaningful experiences. It presents how it feels to touch and be touched in such environments. ![]() Virtual Touch The central focus of this thesis is the use and experience of touch in artistic, multimodal and computer-based environments.
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